Spore.

“Imagine a game that starts with single-celled microorganisms and allows you to control the evolution of a species all the way to galactic conquest.”
That’s the first time in years I actually watched the opening flash animation for a site. The site itself is complete garbage, haha, but this game is just ridiculous. The more I hear about it the more I go, wow that’s ridiculous.
“I don’t want players to feel like Luke Skywalker. I want them to feel like George Lucas.”
mtv.com:
“From “Sims” and “SimCity” inventor Will Wright comes “Spore,” a game that starts as a modest reinterpretation of “Pac-Man” but develops into something far grander. Players begin by controlling a mere single-cell organism, steering it through the hostile primordial ooze. A character editor allows players to add a spike or stump to their creature and let it mate so that it can evolve. After a few generations, the organism is multicellular, and the game plays like an early 3-D action title. Then the evolving creature steps on land and stars in a colorful game of survival of the fittest. Players control the species and then, as civilization develops, the game turns into a simplified “SimCity.” Eventually comes a phase that mirrors the strategy of the society-building game “Civilization,” followed by the discovery of UFOs, which allows the exploration, colonization or destruction of worlds in a view that zooms out to ultimately include an entire universe. If that’s not ambitious enough, the creatures and worlds created within one copy of “Spore” will be transmitted to an online database that will disseminate them to the universes of players around the world.”
One day I will play videogames again and it might be this one.









